Chuck Yeager's Air Combat is a classic modern air combat simulation that set new standard for the genre at the time of its release. Designed by Brent Iverson (LHX Attack Chopper), the game boasts very realistic controls, a large amount of planes, and nearly endless missions that span 3 theatres of operation.
CYAC is about air combat. You can design your own missions to fly, or jump into 50+ historically accurate missions from WWII, Korea, and Vietnam. The handling of the planes is perhaps why CYAC is still played by die-hard sim fans today--it's accurate. It's not perfect but most f the planes just feel right. You need to know what your plane can and cannot do in order to successfully complete the various missions in the game. You can read about the specifications of each plane in the manual and you can bring up a window that shows a real-time analysis of the stress your maneuvers are causing on the plane.
In contrast to many celebrity endorsed games, Chuck Yeager, the first man to break the sound barrier, worked closely with the designers. He shared his years of flight experience to make the best game possible. Indeed, Chuck insisted that clouds be added into the game to make a more realistic environment. Clouds can (and should) be used to achieve tactical advantage and surprise.
By today's standards the graphics aren't stellar. However, they work competently on machines as old as a 286 with VGA graphics. The 3D models of the planes are complex enough that they don't look like flying bricks. The graphics significantly adds to the game's value.
The bottom line is that Chuck Yeager's Air Combat is an excellent game for its time and as one of the first flight simulators has excellent graphics and realistic (fairly) physics.
Written by: ~spade632